Forges Rail Yard turns 7 to finish
During turns7, 8 & 9 the artillery FOO called down fire and pasted the wrecked train and its proximity. This cause multiple German casualties and basically broke the defence on the right side of the table. Note the armd infantry transport which was left here and not driven like battle-taxis as you often see, note also the 57mm which dug in here in case of the need to cover any withdrawal.
The French FOO
General French advance down the right side of the table
French M10 (note the sailors bachi)
Devastating French artillery fire
A brave Panzershreck gunner took out the leading Sherman on the left on turn 10 and its mate caught a shell from the Marder III on turn 11 - neither German lived to brag about their success however.
Turns 12 - 14 saw the German infantry on the left abandon the railyard and retreat towards the river or off table leaving the French infantry and engineers victorious. The French recce infantry occupied the station in the centre of the table supported by the two light tanks whilst the Shermans and infantry headed toward the larger factory buildings on the right.
Turn 14 also so the arrival of the 9th Panzer battlegroup, which split into two attack groups.
The Panther duelled it out with the two Sherman on the right knocking out both, their short 75s failing to penetrate. Luckily the French artillery FOO was on hand and brought down an accurate strike on turn 16 which not only KO`d the Panther but caught the Panzergrenadier 251 too knocking it out and causing casualties!
French FOO perched on a rail wagon
Resulting success
The Sdkfz232 advanced towards the station supported by a scratch unit of infantry only to be met by the two light tanks & recce infantry, the AC was also engaged by the recce Bazooka team - the result was pretty definitive. The advance was stopped cold.
With the loss of the Panther and 232 the German commander gave the withdrawal order.
Looks great Richard. Try replatying a smaller section of the scenario next time round perhaps?
ReplyDeleteCheers,
Pete.
Yes certainly smaller is the way to start this experiment
ReplyDeleteNice solo game and packed with action. I think I have to do the same.
ReplyDeleteVery kind, maybe a bit too big for a first try, but interesting and challenging :)
Delete