San Ignacio
Texas, June 15th
1916
I`ve
been looking at ideas to create interesting and different games using the
forces I have for Mexican Revolution. This game is based (loosely) on a real event and whilst not as
famous (infamous) as Pancho Villa`s attack on Columbus, New Mexico on March 9th
1916 did happen even though it is often overlooked in most histories of the
revolution period!
Historic
Background
On
February 20th 1915 a group of disgruntled Mexican/Americans got
together to sign a document calling for a general revolt that would bring about
the independence of Texas, California, New Mexico, Colorado and Arizona!
Ultimately the group proposed the new territory would be annexed to Mexico, but
called upon a general rebellion by Mexican Americans, Japanese Americans,
African Americans and Native Americans, all of whom had suffered at the hands
of the white majority. Who actually came up with the plan is not known to this
writer, but what is known is that the organizers issued several manifestos
designed to recruit followers on both sides of the border.
What
followed was a series of minor raids carried out by followers of the group (or
simply bandits) on properties in Texas. This actually just added to the
problems suffered by Mexican Americans in the lower Rio Grande Valley as they
began to face even greater discrimination and harsh treatment from the Anglos!
But by early 1916 with the change of US policy now recognising Carranza`s
government and US authorities jailing or hanging several captured raiders the
threat seemed to go away.
But
after Villa`s raid on Columbus, former leaders of the group – Luis de la Rosa
(a former Deputy Sheriff of Cameron County, Texas) and Estéban Fierros
(superintendent of the Mexican railroad at Tampico) once again began
recruiting. There was in fact a plan for a major invasion into the US around
June 10th, but the US authorities were warned and security tightened
along the border and the invasion never took place.
However
on June 15th over one hundred men crossed into Texas and attacked
San Ignacio, a small town about thirty-three miles from Laredo.
San Ignacio, Texas
A small
rural township with a dozen or so abode buildings. Fortunately for the
population 150 men of the 14th Cavalry were camped nearby and came
to the town`s aid once news of the raid reached them.
Lucky
for the town`s folk the 14th was near at hand, they arrived and
drove off the attackers killing some and capturing several more. The next day
the cavalry crossed into Mexico in pursuit but failed to intercept the raiders
who had fled. One of those Mexicans killed at San Ignacio was later identified
as Federal Lt. Col. Villareal! Also one of the captured raiders claimed he was
in fact a private in the Constitutionalist Army and not a bandit, he was just
obeying orders!
The Game
Now
I could run the game as it happened, but decided I wanted to something a little
bigger. I included a station halt at San Ignacio along with stock pens, etc and
a two storied hotel. I also swapped the 14th Cavalry detachment for
elements of 9th Infantry including a motorcycle platoon and an
armoured car. In this game the Mexican attackers are well aware of the
proximity of the US troops and have detached a small blocking force to delay
any column whilst they loot the town.
The
Mexicans are after loot, they have objectives to seize where this loot –
leather goods (saddles and horse furniture, etc), jewelry, cash money,
foodstuffs; can be obtained.
1.
The General store
2. The hotel
3. The rail halt, warehouses (2)
It will take 3 bandits 4 turns to search/loot each
building, during this time they cannot fight!
My table
San Ignacio
10
civilians with rifles, shotguns or pistols (these start scattered among the
buildings)
Platoon
9th Infantry (half on duty at the rail halt, half off duty in their
camp)
Mexican attackers
30
mounted bandits (note some wear Federal uniforms)
Mexican
ambush force
20
men (have one package of dynamite)
9th
Infantry relief column (arrive on table on turn 3)
Motorcycle
platoon
Armoured
car
Truck
mounted platoon
Command
car
The game
Early in the morning San Ignacio sleeps peacefully not knowing the storm
is coming.
The mounted bandits move towards the town, split into three 10 figure groups - one group heading straight
towards the station, one towards the camp of the 9th Infantry and
the last towards the sawmill.
The blocking force moves on foot towards the road and the old stone
bridge over the stream.
Turns 1 & 2 just see the Mexicans advance on the town, the group
heading for the sawmill reach it first and some men dismount to enter the
shacks.
On turn 2 a US sentry spots the incoming rider and calls out a
challenge, he is met by several shots one of which fells the soldier!
At the same time the second group of Mexicans launch themselves into the
tented US Army camp, again the sentry challenges the riders and meets the same
fate as his mate at the station……..
Turn 3 The Mexicans in the sawmill slaughter every Gringo they can find
and begin burning the place to the ground.
At the station the bandits dismount and storm the station buildings,
killing a couple more soldiers
At the Army camp a savage melee erupts as troopers desperately scramble
from their tents and confront the rampaging Mexicans
Turn 4 the bandits leave the now burning sawmill and move towards the
town, the melee at the army camp leaves most soldiers dead or wounded, they
have taken a few bandits with them, the rest ride onto the town. At the station
the bandits spread out and begin looting the warehouse.
Turn 5 the townsfolk roused by the noise grab their guns and move to
defend their town.
At the far end of the table the 9th Infantry relief column
enters
The bandits receive rifle fire from the citizens
Turn 6 combat swirls around the town
The relief column comes under fire and deploys
Turns 7-8 the battle rages within the town, some bandits loot outlying
houses and then set them ablaze
The bandits take quite a few casualties from the citizens, who stood
tall and defended their woman folk and kids as they escaped the chaos
The 9th Infantry engaged the blocking force using the
armoured car and M/C LMG to great effect, causing several casualties and a morale
check.
Turn 9 the blocking force morale breaks and they flee back towards the
border
This allowed the relief column to advance towards the town
In the town the Mexicans also reach a morale check, some of those not
directly engaged start to withdraw with their loot.
Turn 10 the relief column over runs and captures several bandits
In the town the Mexicans are fleeing for the border, Shotgun Pete (later the town hero)
kills two whilst defending the hotel (his second and third kills of the battle)
Turns 11 & 12 the surviving Mexicans flee south leaving 50% of their
number either dead or prisoners.
An interesting game, quite different from those I`ve run lately, more like a skirmish game than a tabletop battle.
As you can see above the Mexican raiders lost about 50% of their men, its very difficult to fight against riflemen firing from windows or rooftops! They did manage to loot the two warehouses which I guess makes the raid a partlal success.
The citizens lost several people and three houses were looted and burned plus the sawmill was destroyed and most of the workers killed! There will undoubtedly be calls for more Army patrols along the border.
The 9th Infantry did as well as can be expected, losing all but one of their men in the township and the relief column also lost a man.