Convoy to Casabona
Rif War, Morocco,
September 1921
An earlier version of this scenario has appeared in The Journal of the Society of Twentieth Century Wargamers (SOTCW). I`ve re-written it based on further reading/research into the actual events and then changed the scenario based on all the games I`ve played over the time I`ve been out here, adding and incorporating some of tested ideas that I`ve and used in those games.
History
In the weeks following the panicked
retreat from Annual, the Spanish rushed reinforcements to Melilla and built a
series of defensive lines around the presidio. Eventually it became obvious
that the Riffi were not going to attack the city itself and the immediate danger
had passed. The Spanish began operations to move out from the presidio and expand
their area of control. They also wanted to relieve any outposts and forts still
occupied and rescue survivors. To carry out these tasks the Spanish formed flying
columns of mixed formations from several types of unit – Legion, Regulares and
regular army (cavalry, infantry and artillery), supported by heavier artillery,
aircraft and even naval fire support when possible.
These columns were also tasked to build or re-built forts or bloaco (blockhouses) at strategic positions as they went along, expanding the Spanish perimeter. Progress was slow, columns would advance fight a skirmish with the natives who would retreat in the face of superior firepower. The column would then withdraw at nightfall only to have to fight for the same ground again the next day! The Riffi were skilled at using the terrain and were able to move very swiftly whilst remaining concealed. They were also good shots and had gained large quantities of modern rifles and ammunition during the Spanish retreat from Annual; they also began employing cannon against its former owners!
On September 8th a large re-supply convoy under the command of General Francisco Neila y Ciria was dispatched from Zoco el Had towards the important forward position at Casabona set on a rocky outcrop overlooking the valley of the Rio de Oro some ten kilometers from Melilla. The Riffi have built several trench/defensive lines between the outpost and Zoco el Had, so a plan was formulated where a unit of Regulares would advance towards the enemy, whilst legionnaires and more Regulares go down into the valley and approach the position on the right flank.
Terrain
As usual in this part of Morocco the
terrain was mostly scrub hills with some cedar and pine woods. Casabona was an
important way station between the mines along the Rio de Oro and Melilla a decent
track - actually passable to vehicles! And a narrow gauge rail line led from
there back to the presidio and the port.
History
After a hard fought battle, soldiers of
La Legion and Regulares supported by army personnel managed to open a route
through to Casabona and the supply column got through and later wounded were
evacuated along the same corridor.
The scenario
A mixed Spanish command has orders to
open the track to Casabona and cover a supply convoy in and the extraction of
wounded on the return trip. The game ends when the rescue column gets back to
the line of departure (the Spanish gun line).
Scenario
special rules
For this game I increase foot movement speed to 6” per turn, cavalry 6” at the walk/12” on the charge. This was just to speed up the movement based on what has happen in previous none mechanized games where the attacker took ages to actual get anywhere.
The
armoured car This vehicle was abandoned by the
Spanish during an earlier operation, unknown to them the Berbers have fitted it
with a new machine gun and have effectively turned it into a pillbox – a nasty
surprise when it opens up!
Spanish forces
1st column (offensive) orders:
To advance up the track and drive off
/destroy any enemy encountered so the supply column can proceed to the Casabona
position. Positions can be occupied and held to prevent the enemy re-occupying
them and stopping the convoys return with the wounded. Once the convoy has
withdrawn past your position you have permission to withdraw also, covering the
retreat.
Troops
Companies No5 & No8 (support), II Bandera
La Legion
1st Mia (Company) – 2nd
Tabor de Regulares de Melilla
“A” Squadron of Regimiento de Husares de
la Princesa
2nd
column (relief) orders:
Once the lead units are moving and
working to clear a path through to Casabona, you are to move with all speed to
re-supply the position and then load up and bring back as many wounded heroes as
possible, if required sacrifice yourselves to achieve this! The infantry company`s
main task here is to keep the road open and protect the convoys withdrawal and
NOT to engage enemy not directly threatening the column.
Supply convoy – mules, wagons, ambulance
Company – Regimiento de infanteria No31 “La
Corona”
Support
2 x `75mm batteries in direct support
The Spanish can also call: 2 sortees from
2 bi-plane fighter bombers armed with machine guns and bombs, these arrive 1D6 turns after being
called and will attack targets as required (guided by heliograph). The planes
can deliver one turn of strafing and one bomb run either 2 x 15pdr high ex OR on a roll
of 5-6 (1D6) mustard gas!!
For the purposes of the game Riffi and their Arab Allies can just be re-used as a unit (Hamsein or 50) represented by 10 figures is destroyed or its morale breaks another just moves onto the table roll 1D3 (south, east, north). Once the guns are lost (except the Lewis) they cannot be replaced.
Initially all Riffi are concealed and can only be spotted once they are within rifle range on 5-6 (1D6) OR via binoculars, etc up to 30” (again 5-6 on 1D6) - obviously once they fire their position is exposed.
Initial Riffi present on tabletop:
4 x 10-figure Hamsein (one has a Lewis
LMG)
2 x 10-fig cavalry groups
3 x MMG teams (one of these is the broken
down armoured car see notes above)
1 x 2.75” Vickers-Maxim cannon
1 x 70mm mountain gun
My
table
Looking east towards Casabona
Looking south across the lumber yard
Looking south across the ruined
watchtower
Looking west towards the Spanish start
line across Casabona
Casabona
Ruined watchtower
Lumber yard
Ruined farm – note the abandoned Spanish armoured
car from and earlier engagement
Various bits of war detritus decorating
the tabletop
Spanish front line (game start/finish
point)
Spanish start positions La Legion to the left of the track with orders to occupy the farm. Regulares to the right with their objective being the lumber yard, the cavalry would head straight up the track proceeding the convoy.
Turns 1-2 general advance, no contact
Turn 3
Legion, cavalry and Regulares all
engaged by initially concealed Berbers, casualties are taken by all groups.
Turn 4
Legion and Regulares respond with
accurate fire (including LMGs) whilst continuing their general advance, the
cavalry decided to push past the snipers with their lead troop, the 2nd
troop dismounts to clear a group of Berber by the track. Spanish artillery
plasters the high ground sheltering the Berber snipers.
Dismounted cavalry and Legionnaires battling Berbers
Turn 5
With the initial snipers cleared the
column moves off towards Casabona, keeping at least 2 moves behind the lead
units.
The Regulares begin a frontal assault on
the lumber yard
The 1st cavalry troop round a hill and are surprised by native horseman who charge right into them causing a wild melee!
Turn 6
On the left the Legion encounter more Berbers
and find the farm defended also!
The Regulares on the right find the lumber yard also defended including a MMG
After some truly pathetic dice rolling the Spanish cavalry troop takes awful casualties in melee with the native horsemen!
Turn 7
The remaining cavalry fail their morale
check miserably and route back down the track!
In the background of this photo you can see the dismounted cavalry troop who engage the native horse with rifle fire assisted by Legionnaires! Both groups then get a nasty surprise when the “abandoned” armoured car turns its turret and opens fire on them with its Hotchkiss!!
The farm is heavily occupied and La
Legion begins a protracted assault, one platoon tries to flank the complex by
is shelled by a previously concealed Berber Vicker-Maxim 2.75”!
The 2.75” scores a hit on the advancing
Legionnaires causing casualties, other platoons take casualties from the farm
defenders and the armoured cars machine gun!
The native cavalry having taken a lot of
casualties break and route
The commander of the La Corona infantry
company with the column stops the fleeing cavalry and convinces them to join
his command
Spanish artillery tries to target the Berber
gun (unsuccessfully), on the right the Regulares are storming the lumber yard!
Turn 9
On the far left a Legion platoon reaches
the wrecked plane and much to their surprise rescue the pilot!
Fighting continues at the farm and lumber
yard
The Spanish guns smash the Berber cannon
Groups of new Berbers can be seen moving into the area from all sides of the table, luckily the Spanish airforce has arrived
Turn 10
The Legion platoon on the far left
engages newly arrived Berbers
Fighting continues around the farm,
Legion casualties mount!
On the right the Regulares are in the
lumber yard
The Spanish planes bomb one group of Berbers quite effectively
The Spanish guns change targets against the armoured car, close but no cigar this turn
Turn 11
The armoured is blow to bits
The Spanish planes strafe Berbers moving down the track, then return to base to rearm
The Legionnaires on the left drive off the Berbers, but fighting for the farm continues
The Regulares now control the Lumber yard
Turn 12
The convoy advances
The last few Berbers in the farm are
dealt with
On the right Regulares platoons begin to
move forward to expand their defensive bubble
Turn 13
The convoy reaches the lumber yard,
remaining dismounted cavalry re-mount and join their comrades as part of the
column.
On the far left Legionnaire machine guns
cover the flank whilst their comrades occupy the farm and dig in
Turn 14
The convoy continues its advance now with
cavalry outriders
The Regulares have formed a defensive pocket around the lumber yard, they exchange fire with approaching Berbers
On the left more Berbers move onto the
table but come under machine gun and mortar fire from the Legionnaires
supported by the Spanish artillery (well they fired but caused few casualties)
Turn 15
1st platoon of La Corona move
off the track and dig in to protect the convoys passing
Just in time as another group of Berber
is seen approaching from around the old watch tower hill!
The Regulares and Legionnaires are both
exchanging fire with small groups of Berber
Turn 16
The HQ platoon of La Corona joins 1st
platoon, who are now exchanging fire with Berbers
Spanish planes return and bomb another group of Berbers who were about to get within rifle range of the track!
Turn 17
2nd platoon of La Corona moves
off the track to assume a covering position on the left flank
The remaining cavalrymen move to form a
skirmish screen on the right
Everyone else is engaged in various
fire-fights with groups of Berbers, the Spanish planes strafe and newly arrived
group of native horse and route them!!
Turns 18-19
Skirmishing continues, the convoy continues
on up the track.
Turn 20
The convoy arrives at Casabona – mission accomplished
Spanish casualties were pretty high, La Legion in particular was badly blooded and only their superior morale saved them. The re-purposed armoured car proved a nasty surprise - as it did historically in the actual battle. The Berbers did nothing wrong and had some good luck at times, who knows a failed morale check by La Legion could well have changed the entire course of the battle.
Great story. Knew nothing about it. The Irregular Minis are great and well painted.
ReplyDeleteA small action in a long campaign, Franco gives quite a bit of the detail in his war diary for the period.
DeleteRichard, wonderful action and AAR. Bill
ReplyDeleteCheers Bill
DeleteThat looks amazing.
ReplyDeleteCheers,
Pete.
Thanks Pete, takes you back to that great demo game at Gauntlet all those yrs ago :)
DeleteYou have been busy Richard, re-doing this scenario. Very inspiring scenario, history and terrain / figures. I must get my own Rif & Spanish figures out and play out this scenario. Carl
ReplyDeleteIt was nice to get the Rif War collection out of storage and onto a table - its been a while
Delete